Monday, 22 July 2013

Pacific Rim

At FMX earlier this year I was able to watch a presentation on the visual effects of Pacific Rim that focused on set designer William Cheng's work for the project. From the material and processes that Cheng showed us in the presentation I could tell that it was going to be a good film but when I saw it last Thursday I was blown away by how incredible the whole thing was. A perfect mix of Del toro, stunning VFX and spectacular designs.
 
I felt inspired to sketch a big beastly creature.
 
 
 
 

Tuesday, 16 July 2013

Owls and Castle's

Photoshop : 3 hours

Photoshop  / Maya : 4 hours

Photoshop / Maya : 1 1/2 hours

Thursday, 11 July 2013

Art Dump

 Photoshop : 1 hour
 Photoshop 2 hours
 Photoshop / Maya 2 hours
Photoshop / Maya : 5 hours