Tuesday, 18 December 2012

Creature of the Day.

This weeks C.O.W over on www.conceptart.org was to create three variations of a demonic speedster. Started and finished these concepts this morning so its more a creature of the day, Im happy with them.



Photoshop: 4 hours.

Tuesday, 4 December 2012

Tower Bug.


Photoshop :  5 hours.

Tuesday, 27 November 2012

Creature of the Week.

My final submission for this weeks creature of the week competition called 'Critter Spitter' , 2 weeks, four variations for a video game antagonist thats relativley slow / immobile, and four variations.


Photoshop. 8 hours.

Friday, 23 November 2012

Beasties...


Still drawing lots of creatures to populate Belkin with, the projects going quite well I think, feel optimistic about a module for once which is a good thing.

Photoshop :  4 hours

Photoshop :  4 hours

Photoshop : 2 hours
Photoshop :  4 hours.

Friday, 16 November 2012

Sunday, 11 November 2012

Conceptart.org


Some more entries for the creature of the week challend on conceptart.org...


Wednesday, 7 November 2012

Tuesday, 30 October 2012

Creature of the Week.


Trying to make a little presence on www.conceptart.org at the moment so Ive decided to enter the C.O.W competition, think its called gas guzzler or something like that and its a creature transport that runs off of gas.


Sunday, 28 October 2012

Cherry Picker.


Still carrying on with the Belkin project, just to cap Im working on concepts for a hangar/base of operations in orbit above the planet.


Tuesday, 23 October 2012

Hangar Security.



Ferrigno and Company Intergalactic Surveys began life 50 years ago as one of the first private corporations to begin exploration of the surrounding universe after the break through of the gateway technological revolution.


FCIS has since been established as one of the leading names in planetary reconnaissance, scouting locations for many operations from mining to colonisation to government sponsored exploration expeditions on planets of tactical and scientific interest.

The Belkin expedition is an operation that deals in a field of infancy because so few planets have been found to contain life that there are very little protocols established in this area of intergalactic law, however the fundamental laws state that interference with a xenos environment must be kept to an absolute minimum and that no personnel make physical contact with said ecosystem in any circumstance.

This series of laws creates a difficult situation when tackling the documentation of a new planet that contains life but FCIS has developed a leading strategy in this field of exploration. With a base of operations situated just above orbit and the financial backing of many different industrial corporations FCIS has established a state of the art research and airport facility. This floating station of Hangar, laboratory and living quarters enables the full blown operation of an industrial expedition without the need to impose on the native planet below.

Monday, 22 October 2012

Tuesday, 16 October 2012

Thursday, 11 October 2012

Lehmann.


 Concepts for vehichles that could be used in the hangar.
   
 


Friday, 28 September 2012

Thursday, 13 September 2012

Flying.


Couple of jungle enviroments, feel like the projects getting to the stage were its beginning to define its own little philosophy in regards to ideas generation.

Sunday, 9 September 2012

Tree Sparrow.


This was done in the early hours of the week end mornings before work, so if I was going to name it I'd call it 'I want to sleep'


Saturday, 8 September 2012

Cloud Forest.


A nasty frog and a cloud forest type envrioment.


Sunday, 2 September 2012

Coral.


Trying to go with a more menacing Coral type landscape.





Wednesday, 29 August 2012

Monday, 27 August 2012

Sledge Raptor.


Some more work for the Belkin project. Painted whilst hung over...

 

Friday, 24 August 2012

Engineers.


Im trying to keep the scope of the project quite large so that it affords me the opportunity to show differnt things that I can tackle besides just envrioment design. Had a go at doing a night time scene and a bit of character design for engineers.


Thursday, 23 August 2012

Anuran.


 More concepts exploring Belkin, a little more work on the creature that Ive dubbed the Anuran.